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B&W: New moves. Also changed always-hit moves to NULL; helps #124.
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3 changed files with 293 additions and 141 deletions
pokedex/db
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@ -374,19 +374,19 @@ class Move(TableBase):
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__tablename__ = 'moves'
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__singlename__ = 'move'
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id = Column(Integer, primary_key=True, nullable=False)
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name = Column(Unicode(12), nullable=False)
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name = Column(Unicode(24), nullable=False)
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generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
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type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
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power = Column(SmallInteger)
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power = Column(SmallInteger, nullable=False)
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pp = Column(SmallInteger, nullable=False)
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accuracy = Column(SmallInteger)
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accuracy = Column(SmallInteger, nullable=True)
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target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False)
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damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False)
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effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
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effect_chance = Column(Integer)
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contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True)
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contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True)
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super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=False)
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super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=True)
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class Nature(TableBase):
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__tablename__ = 'natures'
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