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Added semi-magical reST parsing for move effects.

This commit is contained in:
Eevee 2009-08-31 21:37:29 -07:00
parent c545fbf764
commit 585cb31c0a
2 changed files with 168 additions and 2 deletions
pokedex/db

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@ -7,6 +7,8 @@ from sqlalchemy.orm import backref, relation
from sqlalchemy.types import *
from sqlalchemy.databases.mysql import *
from pokedex.db import rst
metadata = MetaData()
TableBase = declarative_base(metadata=metadata)
@ -174,7 +176,7 @@ class MoveEffect(TableBase):
id = Column(Integer, primary_key=True, nullable=False)
priority = Column(SmallInteger, nullable=False)
short_effect = Column(Unicode(128), nullable=False)
effect = Column(Unicode(255), nullable=False)
effect = Column(Unicode(5120), nullable=False)
class MoveTarget(TableBase):
__tablename__ = 'move_targets'
@ -395,12 +397,16 @@ LocationArea.location = relation(Location, backref='areas')
Machine.generation = relation(Generation)
Move.damage_class = relation(MoveDamageClass, backref='moves')
Move.effect = relation(MoveEffect, backref='moves')
Move.move_effect = relation(MoveEffect, backref='moves')
Move.generation = relation(Generation, backref='moves')
Move.machines = relation(Machine, backref='move')
Move.target = relation(MoveTarget, backref='moves')
Move.type = relation(Type, backref='moves')
Move.effect = rst.MoveEffectProperty()
Move.priority = association_proxy('move_effect', 'priority')
Move.short_effect = association_proxy('move_effect', 'short_effect')
Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
order_by=PokemonAbility.slot,
backref='pokemon')