Instead of expensive sinkhole battle, apply deep water effect in postprocessing

This commit is contained in:
Tangent 2024-01-13 15:21:23 -05:00
parent 4d2596fe33
commit 38f4dd1bee
2 changed files with 20 additions and 2 deletions

View file

@ -42,6 +42,7 @@ export function IslandApplet() {
ticks += 3;
if (islands.done) {
clearInterval(timerId);
islands.deepenWater();
}
renderIslands(islands, cx);