add random erosion
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1 changed files with 3 additions and 0 deletions
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@ -159,6 +159,9 @@ export function IslandApplet() {
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drop(islandTiles[islands.rng() % islandTiles.length]);
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drop(islandTiles[islands.rng() % islandTiles.length]);
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drop(basePos - 8);
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drop(basePos - 8);
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const erodePos = islandTiles[islands.rng() % islandTiles.length];
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islands.data[erodePos] = Math.max(islands.data[erodePos] - 1, 0);
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renderIslands(islands, cx);
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renderIslands(islands, cx);
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}
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}
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